DESIGNING HEAD WORN DISPLAYS:

USER AND BYSTANDER PERCEPTION

Time Frame: August 2018 - Present

August - December 2018 Direct Team Members: Anna Klaussen, Qing Tian, myself

My Role: UX researcher joining this pre-existing study 

BACKGROUND

Head worn displays aren't new. They've been around for awhile but have never really caught on due to technological restrictions. Recently however, such displays are becoming more commonplace as technology advances. As a result, social interactions are being re-defined and bystander perception becomes essential to development.

Research Goal

The aim of this study is to experiment and measure the just noticeable difference in bystander perception. It will specifically focus on understanding people's attention on head worn display notifications while having social interactions.

STUDY CURRENTLY IN PROGRESS